The Making of Music and Basic Digital Synthesis
April 6, 2009
By Greg Rice
Playing around with Fm synthesis or the general approaches is fantastic, but there are a lot more that can be done with the sound synthesis.
There're limits as to what can be easily performed with the latest methods of synthesis basically due to the fact that they are computer-based. The full concept of digital synthesis is based on trying to duplicate acoustic and also analogue sounds. There is constantly a few ideas and techniques being utilized, and the success is set on how precise is the audible reproduction.
Four big methods are recommended.
Method 1 : Frequency Domain - Spectral Modeling Say we took the Hartmann Neuron synthesizer as an instance, you will find it being a spectral model. Its very well utilized in additive synthesis and also resynthesis. This is relating to the frequency domain.
Method two : Physical Modeling Physical sounds such as spring simulations and also mass simulations can be very closely reproduced by physical modeling. This's because this kind of modeling reckons on mathematical models gained from the acoustical basis of instruments and components. If you truly want to attain those plucked sounds, then this's attained from the Karplus Strong synthesis, via physical modeling.
Method 3 : No Model Sound Attempt This is also address as loose modeling. This's the method to be utilized to AM, Walsh, FM along with Wavetable synthesis.
Method four : Time Domain For granular synthesis, waveform composition and also waveset distortion you will want to apply time based modeling.
Walsh synthesis is capable of making new wave forms by utilizing alot of square wave forms, plus it's entirely digital. There's one problem with this technique though, and thats the difficulty with being able to adjust the frequency spectrum. For a non complete digital or analogue, you might want to try Digital FM synthesis. In respect to complicated modulation, it is way more adjustable.
Some try to utilize LFO-type modulation or Yamahass operator concept. For illustration this's what FM synthesis is based on. However, it does not achieve huge success with trying to be like analogue subtractive synthesis. The PPG Wave and Waldorfs Microwave series could take the credit for making Wave table synthesis so popular. Fragmented pieces of sampled sounds are merely played back and looped just like a sampler. To make this yet less tricky, you can take advantage of filters, envelopes and LFOs which are all the general features.
Please remember that the 4 methods we noted are capable of using analogue components. Yet they're still digitally-based.
There're limits as to what can be easily performed with the latest methods of synthesis basically due to the fact that they are computer-based. The full concept of digital synthesis is based on trying to duplicate acoustic and also analogue sounds. There is constantly a few ideas and techniques being utilized, and the success is set on how precise is the audible reproduction.
Four big methods are recommended.
Method 1 : Frequency Domain - Spectral Modeling Say we took the Hartmann Neuron synthesizer as an instance, you will find it being a spectral model. Its very well utilized in additive synthesis and also resynthesis. This is relating to the frequency domain.
Method two : Physical Modeling Physical sounds such as spring simulations and also mass simulations can be very closely reproduced by physical modeling. This's because this kind of modeling reckons on mathematical models gained from the acoustical basis of instruments and components. If you truly want to attain those plucked sounds, then this's attained from the Karplus Strong synthesis, via physical modeling.
Method 3 : No Model Sound Attempt This is also address as loose modeling. This's the method to be utilized to AM, Walsh, FM along with Wavetable synthesis.
Method four : Time Domain For granular synthesis, waveform composition and also waveset distortion you will want to apply time based modeling.
Walsh synthesis is capable of making new wave forms by utilizing alot of square wave forms, plus it's entirely digital. There's one problem with this technique though, and thats the difficulty with being able to adjust the frequency spectrum. For a non complete digital or analogue, you might want to try Digital FM synthesis. In respect to complicated modulation, it is way more adjustable.
Some try to utilize LFO-type modulation or Yamahass operator concept. For illustration this's what FM synthesis is based on. However, it does not achieve huge success with trying to be like analogue subtractive synthesis. The PPG Wave and Waldorfs Microwave series could take the credit for making Wave table synthesis so popular. Fragmented pieces of sampled sounds are merely played back and looped just like a sampler. To make this yet less tricky, you can take advantage of filters, envelopes and LFOs which are all the general features.
Please remember that the 4 methods we noted are capable of using analogue components. Yet they're still digitally-based.
About the Author:
Create chart topping hits and dance tracks with your computer even if you've not studio experience with VSTPlatinum. With over 1700 free vst downloads and audio effects, you can make music easily. - Compatible with cubase le.
0 comments:
Subscribe to:
Post Comments (Atom)